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Marine Animations
Posted: Wed Mar 21, 2007 3:08 pm
by Benjyp
Ok so I got the marine tag off of the spacestation map and set the masterchiefs hlmt to marine and changed the default permutation to odst_cky. When i loaded up the map i found that i couldnt get into the warthog driver seat or turret seat and i'm pretty sure i could not get into the ghost. If i remember, however, marines are able to drive warthogs and man the turrets. Why is it that i cant get in these seats?
Re: Marine Animations
Posted: Wed Mar 21, 2007 3:30 pm
by Dojorkan
Benjyp wrote:Ok so I got the marine tag off of the spacestation map and set the masterchiefs hlmt to marine and changed the default permutation to odst_cky. When i loaded up the map i found that i couldnt get into the warthog driver seat or turret seat and i'm pretty sure i could not get into the ghost. If i remember, however, marines are able to drive warthogs and man the turrets. Why is it that i cant get in these seats?
Turk or someone said that not all the chunks transfer over or something. And you cant get into the ghost as there
are no ghosts on CairoStation.
Posted: Wed Mar 21, 2007 3:32 pm
by Benjyp
so how would i go about manually transferring an assigning animations?
Posted: Thu Mar 22, 2007 3:11 am
by turk645
It has something to do with the chunks not being rocognized. They things are all there but they dont want to get used for some reason.
easy
Posted: Fri Mar 23, 2007 11:12 am
by blackdiamond
EASY correct me if im wrong, but i do this all the time. just plainly go to the ghost in insolence (vehi), go to dev mode, click on reflexive 11, second string there, just change that from ghost_d to warthog_d.
Posted: Fri Mar 23, 2007 12:38 pm
by Benjyp
ya, i could do that but the warthog is not working either and i was hoping for something a little more proper.
