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Killtrocity

Posted: Sat Mar 17, 2007 11:40 am
by killarzachary
I was wondering if their was a way to play the killtrocity version one and two online (not Just xbox live, but LAN or something like that)?

Posted: Sat Mar 17, 2007 1:46 pm
by Th2mods
yes, over xbox connect

why is everyone asking questions about killtrocity?

Posted: Sat Mar 17, 2007 4:27 pm
by JacksonCougAr
Because their lifeless... Oo

Posted: Sat Mar 17, 2007 4:34 pm
by bibbit
TH2MODSoULMBoCOM wrote:why is everyone asking questions about killtrocity?
Because it's so flippin awesome, people want to use it to the fullest extent.

Posted: Sat Mar 17, 2007 4:39 pm
by Th2mods
just wait till the newest mappack comes out 0_0

Posted: Sat Mar 17, 2007 8:28 pm
by Jam_Cliche
Now I've got a question about it.

In one of the steps, I looked back and saw that shared.map had to be placed along with the new modified maps.

I did not have that, and yet my KT still worked fine. What is shared.map for?

Posted: Sun Mar 18, 2007 9:57 am
by Mr N
shared.map has shared stuff in it. Things that are shared between all the maps are sometimes located in this map. Think of it as a permanent cache for often used items to decrease loading times. It's not 100% necessary to my knowledge

Posted: Sun Mar 18, 2007 11:47 am
by Agent ME
It IS necessary if your xbox doesn't have Halo2's cache still in the cache drive - if you play a different game that overwrites the cache, and then try to play Halo2 without shared.map, you won't get very far.