h2 core and H2g
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h2 core and H2g
hey since the release of these nice apps i was curious what they can do besides make larger BSP conversions.
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Bumpmapping is a way of making a model look more 3D without a model high poly count, which lags the graphics processor. A bump map is a map of subtle height differences within a map.TH2MODSoULMBoCOM wrote:what exactly does that do? i think it has to do with skinning... i dont know that much about skinningCptnNsan0 wrote:and bump map injection
Imagine a perfect orange sphere. That is a normal model without bumpmapping. Now imagine an orange. That would be a model with bumps from bumpmapping.
Visit MorrowindX for the latest in Morrowind for Xbox.
1:Map File Format Discovered
2:Custom Sound Achieved.
1:Map File Format Discovered
2:Custom Sound Achieved.
umm not much really, it was just a feature that I thought would be cool. One thing is once we start to figure out what more of the values are we can start creating custom everything like in Halo CE that means we can just post a RAR with a folder and some tags inside and it could be a custom bipd, vehi, or weap just to name a few and we can post legaly because its all custom and not ripped.CptnNsan0 wrote:what possibilitys would the new tag creation give us?
I was thinking the same thing with h2v. Also since not everyone has vista ill be willing to help make custom tags for others if vista->xbox happens before custom xbox content on its own is available.

"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)