Thinking of comming back
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Thinking of comming back
Well i've been thinking of halo 2 alot as of late, havent messed with it in a long time!! i was thinking of getting back into skinning some maps. is there any new apps that can view bitmaps, extract/inject bitmaps, internalize bitmaps, resign map, and whatever other cool additions. its been along time, but keep an eye out for somthing new from me.
- DemonicSandwich
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Entity does everything DotHalo can do + moresneakyn8 wrote:but dont 4get dothaloshade45 wrote:These are the newest/best apps out there right now
-Entity
-H2 Guerilla
-H2core
They will be able to do all of the stuff you mentioned above
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
- Dissolution241
- Posts: 1018
- Joined: Fri Feb 02, 2007 7:34 pm
- Location: Oregon
DotHalo- Bitmap Extraction/Injection http://forums.halomods.com/viewtopic.php?t=15818
UberBitmapTool- Bitmap Internalizer http://forums.halomods.com/viewtopic.php?t=47744
Entity UE- Bumpmap Extraction/Injection http://forums.halomods.com/viewtopic.php?t=56337
Entity1.3.9- Bitmap Extraction/Injection and Resigner
Good luck
UberBitmapTool- Bitmap Internalizer http://forums.halomods.com/viewtopic.php?t=47744
Entity UE- Bumpmap Extraction/Injection http://forums.halomods.com/viewtopic.php?t=56337
Entity1.3.9- Bitmap Extraction/Injection and Resigner
Good luck
What the hell, do you know anything? Entity is capable of so much more than that, it's not even funny to see you post that.Dissolution241 wrote:Entity1.3.9- Bitmap Extraction/Injection and Resigner
- BSP Rendering with spawn movement
- Model and PRTM rendering
- Nice meta editor, similar to Guerilla from the HEK
- Model Extraction and Injection
- Bitmap Extraction and Injection (Well you got one right)
- Tag Building for adding tags to a map
- Tag Duplication (Normal & Recursive)
- Special Editors (Reference Editor, Meta Editor, Hex Editor)
- Full DLL Plugin Support
- DemonicSandwich
- Posts: 1198
- Joined: Sat Sep 30, 2006 6:10 pm
- Location: �
Don't forget that Entity can also properly add or clone ANY chunk or reflexive and update a maps predicted resourses(fix system link) at the touch of a button!
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
^^^if you say so....
Halo 2 Plugins | Lock-on To Just About Anything | My Sites | Snow Hog
Old Plugins you have, upgrade you must...
Always Maintain a High Quality-To-Crap Ratio.
- Dissolution241
- Posts: 1018
- Joined: Fri Feb 02, 2007 7:34 pm
- Location: Oregon
He was asking about programs with skinning capabilties, so I told him it's skinning capabilties and left out the other stuff, so there's no reason to get your fucking panties in a bunch.DarkMetal wrote:What the hell, do you know anything? Entity is capable of so much more than that, it's not even funny to see you post that.Dissolution241 wrote:Entity1.3.9- Bitmap Extraction/Injection and Resigner
- BSP Rendering with spawn movement
- Model and PRTM rendering
- Nice meta editor, similar to Guerilla from the HEK
- Model Extraction and Injection
- Bitmap Extraction and Injection (Well you got one right)
- Tag Building for adding tags to a map
- Tag Duplication (Normal & Recursive)
- Special Editors (Reference Editor, Meta Editor, Hex Editor)
- Full DLL Plugin Support