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Working with yelo for a machinma?

Posted: Wed Feb 28, 2007 7:15 pm
by mikul
hi me and a couple of friends are making a machinma using halo 2 and we just found about yelo 1.5. the program is amazing and we were totally psyched about it and shot about 1/4th of the movie already. but for some reason while youre in devcam and looking at another player running or something, the player doesnt run but instead slides across the ground. he doesnt move his legs at all. same with shooting certain guns and turning around. it seems like they are not rendering or something. this movie is due in 2 weeks so any help at all would be awesome! thanks :]

[edit] I have searched every topic in this forum with the word "yelo" and i still havent found anything. i even searched through all 54 pages of the original yelo post but still found nothing :[

Posted: Thu Mar 01, 2007 6:26 am
by turk645
yeah that has to do with the fact that you character doesnt move when in freecam. I would just recomend that when you get to the point that you need the free cam just use an old devcam tranier and it wont happen. At the same time though make sure you are at a different side of the level since you will move your character when you move the camera.

Posted: Thu Mar 01, 2007 9:26 am
by mikul
wait what? what other devcam trainers are there for halo 2? and i was talking about looking at other players that im system linked to. anyone else? pleaaase :]

oh and thanks turk. maybe you answered my question but i guess i just didnt really get what you meant. care to clarify ?