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Hey Mr Turk!
Posted: Tue Feb 13, 2007 12:19 am
by ScottyGEE
Well really, this is for anyone that can answer this...
The thing that I want right now is to resize a model, a whole model...But not like the model resizer by Glitchy Guardian...I mean to properly resize it like Turk resized just the head of the MC with all shaders being properly sized out...
But I want to do this for a whole bipd...Is this possible? To retain the animations as well?
Posted: Tue Feb 13, 2007 6:24 am
by xzodia
use the bounding box just dont change the UV values that why GG's app fucks it up
Posted: Tue Feb 13, 2007 6:58 am
by turk645
well there is still a problem with it though, getting the bones right. Ive tried this before but the problem with scaling is that the bones dont scale with it and thus dont look right. I got close one day with the legs but its a pain. Maybe someone could try to make an app to scale the bones at the same time.
Posted: Tue Feb 13, 2007 7:30 am
by xzodia
me mb....but im sure they scale correctly when you use the bounding box its only when you scale the bones on there own that it doesnt workout correctly
Posted: Tue Feb 13, 2007 7:40 am
by shade45
turk645 wrote:well there is still a problem with it though, getting the bones right. Ive tried this before but the problem with scaling is that the bones dont scale with it and thus dont look right. I got close one day with the legs but its a pain. Maybe someone could try to make an app to scale the bones at the same time.
If you tell me what values to change I could whip up a quick app to scale them automatically with the bounding box.
Posted: Tue Feb 13, 2007 8:14 am
by turk645
it may not be teh bone persay but the value that moves the model along the bone. It's the value you have to use to fix the hog wheels when they get scaled. if i can get to my friends house i will be able to get more into detail.
Posted: Tue Feb 13, 2007 11:28 pm
by ScottyGEE
Well, if you guys can do that, that'd be so awesome

Posted: Wed Feb 14, 2007 12:57 am
by [-TLG-]Madrox
I'd like to be able to shrink the soccer ball to make it a baseball or basket ball.
Posted: Wed Feb 14, 2007 1:19 am
by ScottyGEE
Ahh yeah...colission would also be an issue yes?
Posted: Wed Feb 14, 2007 7:18 am
by xzodia
[-TLG-]Madrox wrote:I'd like to be able to shrink the soccer ball to make it a baseball or basket ball.
bomb mb?
Posted: Wed Feb 14, 2007 9:42 am
by kornman00
ScottyGEE wrote:Ahh yeah...colission would also be an issue yes?
Yeah, you'd have to scale the physics model and its collision model (I believe it has a collision model as well...)