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headlong bridge peaces
Posted: Thu Feb 08, 2007 5:51 pm
by mr_penguin
is there a way to stop the bridge pieces in headlong from swaying
I'm trying to make a bridge go over the water using the hanging pieces of the roadway.
I know how to make the spawn and move them around with entity.
Posted: Thu Feb 08, 2007 5:57 pm
by turk645
...i have never tried this before but have you tried to increase the wieght of them? It might help but since i have never tried i dont know.
Posted: Thu Feb 08, 2007 6:06 pm
by mr_penguin
i never thought of increasing weight, I'll give it a try
Posted: Thu Feb 08, 2007 6:06 pm
by mr_penguin
just one Question how much should I make it
Posted: Thu Feb 08, 2007 6:15 pm
by -DeToX-
mr_penguin wrote:just one Question how much should I make it
Just make it a high value. Like 10000
;x
Posted: Thu Feb 08, 2007 7:23 pm
by shade45
Id say to try nulling the phmo making it have no physics but that would also cause it to have no collision.
Posted: Thu Feb 08, 2007 7:50 pm
by mr_penguin
i put it at 100000 because the containment gate weighs 80000
Posted: Thu Feb 08, 2007 8:09 pm
by StalkingGrunt911
mr_penguin wrote:i put it at 100000 because the containment gate weighs 80000
And did it work?
Posted: Sat Feb 10, 2007 9:14 am
by mr_penguin
no it didn't work
maybe I can try editing the model and using it on a mach