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firing the turret from the drivers seat of the warthog?

Posted: Wed Jan 03, 2007 7:59 pm
by sundriedprawn
what the title says lol

Posted: Wed Jan 03, 2007 8:16 pm
by bakabaka
Putting a question mark at the end of a statement doesn't make it a question?

btw I don't know ;)

Posted: Wed Jan 03, 2007 8:56 pm
by a mammoth
There was topic awhile ago about this, search for it. It should tell you how.

Posted: Wed Jan 03, 2007 9:28 pm
by UntoldLegendxx
yeah it was my topic. You need to activate a 2 bitmasks that are on the turret. They are the 2 bits next to boost i believe. May be wrong, i'll check it out tomorrow.

Posted: Thu Jan 04, 2007 5:34 am
by xserre
i did this just last night i'll help ya.
-open halomaptool
-go to [vehi]vehicles
-open up the rwarthog or mp_warthog
-in seat fill in 0
-check the checkbox that says fires weapon
this is optional but if you want the gun not to work anymore from the backseat
-open halomaptool
-go to [vehi]vehicles
-open up the rwarthog or mp_warthog
-in seat fill in 2
-uncheck the box that says fires weapon
have fun with it

Posted: Thu Jan 04, 2007 5:35 am
by xserre
oh damn this is for halo1 lol sorry but this wont help ya

Posted: Thu Jan 04, 2007 5:49 am
by turk645
Legend is right, then again i was the one who helped him, you have to activate two bitmasks next to the boost bitmask. If you havent updated your vehicle plugin for entity yet then you will have to make it show the unknown values in order to activate them.

Posted: Thu Jan 04, 2007 7:53 pm
by sundriedprawn
it didnt work and entity cuts of half of the meta editor

Posted: Fri Jan 05, 2007 5:43 am
by turk645
its bitmasks 10 and 11, or 9 and 10. Im not home right now so i cant double check to see which is right.