P8 Texture
Posted: Tue Nov 28, 2006 1:46 am
Ok i was wondering how do i save a DDS image as p8, Oh and i forgot how to
make it so the beam rifle beam was bouncy E.G. you shoot at any surface and it will reflect continualy for a specified amount of time
make it so the beam rifle beam was bouncy E.G. you shoot at any surface and it will reflect continualy for a specified amount of time