Changing the sky....
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- Posts: 7
- Joined: Wed Nov 15, 2006 10:39 am
- Location: Denver, CO
Changing the sky....
Ive made a map dark, but the sky is still really bright and doesnt match. Im not sure what I should do. Any suggestions?
No comment.
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- Posts: 86
- Joined: Tue Aug 15, 2006 9:12 pm
The Elongation and midship skies are both quite night looking. You know how to change skies, right? Need a tutorial?
Halo 3 Ending! ZOMG!!!!!!!!!!!!!!eleven!!!!!!!!1!!!111!!!

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I don't speak my mind. I prefer to SCREAM IT!!!
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- Posts: 7
- Joined: Wed Nov 15, 2006 10:39 am
- Location: Denver, CO
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- Posts: 583
- Joined: Tue Apr 18, 2006 3:23 pm
- Location: Earth
Very easy to do.
1. Get the newer(est) version of entity.
2. Open the map that you want to get the sky from
3. open the sky tag and highlight the sky you want.
4. next to the map picture on the right should be objects labeled recursive parsed and sound, check recursive and parsed.
5. after you check both of those hit the save button under all that.
6. It'll ask you to make a folder or choose one to put all the files and folders that will be created. Choose the folder and hit save
7. When it's done creating the files, it'll say done just hit ok and then close and open the map you want to add the sky to.
8. in the bottom left corner area of entity hit the build button and then go to the folder and choose the .info file that was created in the folder, it'll add the files to the map and then say done.
9. Finally go to the scrn tag and then choose right click in the area and choose idents. in the swap window choose the new map that was added to your map and then hit swap. Sign the map and it should be done.
1. Get the newer(est) version of entity.
2. Open the map that you want to get the sky from
3. open the sky tag and highlight the sky you want.
4. next to the map picture on the right should be objects labeled recursive parsed and sound, check recursive and parsed.
5. after you check both of those hit the save button under all that.
6. It'll ask you to make a folder or choose one to put all the files and folders that will be created. Choose the folder and hit save
7. When it's done creating the files, it'll say done just hit ok and then close and open the map you want to add the sky to.
8. in the bottom left corner area of entity hit the build button and then go to the folder and choose the .info file that was created in the folder, it'll add the files to the map and then say done.
9. Finally go to the scrn tag and then choose right click in the area and choose idents. in the swap window choose the new map that was added to your map and then hit swap. Sign the map and it should be done.