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injecting a visual model for the bsp

Posted: Mon Oct 30, 2006 3:20 pm
by ali954
i want to take foundation and get rid of the bottom so that its just one big flat surface, but when i try to extract and inject meshes in entity w/o even touching them the bsp gets messed up.

i already have a bunch if machs in the midddle and i have the shaders nulled. any ideas?

Posted: Mon Oct 30, 2006 4:40 pm
by a mammoth
do you have the latest version? (I mean 1.3)

Posted: Mon Oct 30, 2006 5:32 pm
by ali954
yes i have 1.3.7 beta