Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
Agentdesi
Posts: 11 Joined: Wed Oct 18, 2006 3:14 am
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by Agentdesi » Sat Oct 21, 2006 3:55 pm
I have Halo 2 and i use insolence to mod. I was wondering if there is any way i can make my shied more stronger for example more health any help regarding this would be appreciated.
dazzajay
Posts: 582 Joined: Tue Feb 21, 2006 9:17 am
Location: Shepparton, Victoria, Australia
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by dazzajay » Sat Oct 21, 2006 5:29 pm
look around in the HLMT of the Maste chief, and also the BIPD, i know its in one of those places with CH2R
Agentdesi
Posts: 11 Joined: Wed Oct 18, 2006 3:14 am
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by Agentdesi » Sat Oct 21, 2006 6:05 pm
I have no idea on what HLMT means and BIPD could explain it a bit more
Agentdesi
Posts: 11 Joined: Wed Oct 18, 2006 3:14 am
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by Agentdesi » Sat Oct 21, 2006 6:26 pm
do i need updated plugin or the default insolence plugin is fine?
dazzajay
Posts: 582 Joined: Tue Feb 21, 2006 9:17 am
Location: Shepparton, Victoria, Australia
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by dazzajay » Sat Oct 21, 2006 11:46 pm
you said you use Insolence, when you open the map, you see a list of tags, HLMT and BIPD are in that list.
UntoldLegendxx
Posts: 583 Joined: Tue Apr 18, 2006 3:23 pm
Location: Earth
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by UntoldLegendxx » Sun Oct 22, 2006 12:26 am
go to haloplugins.com and get the hlmt plug in. Put it in insolance plugin folder and open insolace go to hlmt and then hlmt should have shield and health value. if it's not hlmt then try bipd.
xzodia
Posts: 1981 Joined: Sun May 15, 2005 10:31 am
Location: UK
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by xzodia » Sun Oct 22, 2006 6:18 am
its in the hlmt
Agentdesi
Posts: 11 Joined: Wed Oct 18, 2006 3:14 am
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by Agentdesi » Sun Oct 22, 2006 7:16 am
ok guys i figured that out i found this new option in Hit box's in the tag hlmt it is Double damage, triple damage wat r those for.
xzodia
Posts: 1981 Joined: Sun May 15, 2005 10:31 am
Location: UK
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by xzodia » Sun Oct 22, 2006 1:50 pm
i wrote those values, and they might not be right i was just guessing in fact looking at them now im fairly sure there wrong...apart form the double damage 1 which is used for headshots(doubles the damage caused when that box is hit)
Agentdesi
Posts: 11 Joined: Wed Oct 18, 2006 3:14 am
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by Agentdesi » Sun Oct 22, 2006 6:14 pm
hey so what do u mean you cannot edit the shield properties in the hlmt tag if not then how could i do this
xzodia
Posts: 1981 Joined: Sun May 15, 2005 10:31 am
Location: UK
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by xzodia » Mon Oct 23, 2006 3:15 am
the sheild stuff is in a different reflexive i think its the 1 above hitboxs