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map editing!?
Posted: Mon Sep 18, 2006 10:27 am
by Zanti
i exported containmet's sbsp using entity and added a big block with milk shape then saved it. when ever i import it back into containment with entity, entiy has to close or it doesnt work. can you help me?
Posted: Mon Sep 18, 2006 10:31 am
by MaestroMan
You screwed up the map
Posted: Mon Sep 18, 2006 10:41 am
by superman
no he didnt screw up the map, i have the same problem.
could you just tell us how to edit the maps terrain or add terrain
Posted: Mon Sep 18, 2006 11:13 am
by a mammoth
You can't add terrain or edit it to the extent that you would like too.
Posted: Mon Sep 18, 2006 12:01 pm
by Zanti
so i couldnt add just a big tower? or streach terain out of existing terrain? if i cant do any of that how come entity provides a system to eport a map's sbsp to obj? and I saw somone strach out the relic and make it about 3 times taller, so i know its possible but how?
Posted: Mon Sep 18, 2006 12:12 pm
by [users]MrBalll
Posted: Mon Sep 18, 2006 12:17 pm
by Zanti
DUDE!!! that helps a lot!! thank you so much! but just one more thing? that tells you how to edit existing bsp is it possible to add things?
Posted: Mon Sep 18, 2006 1:05 pm
by Zanti
ooh... i just did that tutorial but it only edited the collition, does anyone have a easy way i could do this?
Posted: Mon Sep 18, 2006 5:28 pm
by Zanti
I figured out a better way to phrase my question...
If i export the colision model in entity to a .OBJ I can edit it in milk shape then import it back using entity, but just the colision changes. I want to be able to also edit the bsp visual mesh so i can actually see the colision i made!
please help me do this,
Zanti