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How to get nice solid colors

Posted: Wed Sep 13, 2006 1:35 pm
by FasterBlaster
Ok I've been trying for a while to get just some nice flat scenery that I could skin to a solid color... but i'm starting to give up on that and have been trying several different methods just to get a completely flat floor that would be easily skinned and doesn't have all that "halo shit" on it (you know with the weird lines and stuff), but apparently I'm a nub. What would be the best way to acheive this?

Posted: Wed Sep 13, 2006 2:17 pm
by xzodia
null the bump maps

Posted: Wed Sep 13, 2006 2:49 pm
by FasterBlaster
is it seriously that easy? Because if it is i will be very mad at myself

Posted: Thu Sep 14, 2006 7:36 am
by xzodia
think so :lol: