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Where did my collision go?

Posted: Sun Sep 03, 2006 6:36 pm
by a mammoth
OK I took the Colossus bridge and put it into my map, spawned it through the scnr scenery palette/placement like bungie does. When I goto play it only has bullet collision, and no biped collision. Any ideas on how to get biped collision?

Posted: Sun Sep 03, 2006 6:41 pm
by TheShadow
Did you bring over every part of it? Sometimes Insolence or Entity misses pieces of stuff when it does drag-n-drop.

Posted: Sun Sep 03, 2006 6:47 pm
by a mammoth
Nope I used the Save build thing in entity and the phmo tag is there.

Posted: Wed Sep 06, 2006 6:52 pm
by TheShadow
Did you try spawning it as an [itmc]?

Posted: Wed Sep 06, 2006 10:28 pm
by Doom
Spawning it the wrong way can result in lack of collison or even the object itself. Make sure you got every thing right the way you are spawning it and try other methods if you have to.

-Doom

Posted: Sun Sep 10, 2006 10:39 am
by TheShadow
Whatever works.

Posted: Mon Sep 11, 2006 2:49 pm
by [users]Skayter
Swap any machs HLMT with your bridge and spawn it through the Mach palllete

Posted: Mon Sep 11, 2006 3:04 pm
by a mammoth
Nah I got it, it was just a little weird that when spawning it "properly" it didn't have collision but when I swapped the hlmt for with a machs it worked.

Posted: Wed Sep 13, 2006 10:54 am
by shade45
It didnt work becouse if you spawn it through the scenery placement/pallette you need to do some stuff with the bsp before the collision will work. For now just use the mach hlmt swap trick its alot easier ;)