Flyable Phantom Help

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sharpshot7





Posts: 154
Joined: Sat Jul 15, 2006 2:03 pm

Flyable Phantom Help

Post by sharpshot7 »

How do i make the phantom flyable and be able to hold passengers? Also, can you make the turrets useable like the pelican's chin gun?
Doom




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Post by Doom »

about the 5th time...
Doom wrote:from one of my older post :?
Doom wrote:
Fused wrote:I got the Pelican figured out. The steps you guys provided worked out perfectly, and no the scripted Pelican isn't drivable. What I am trying to work on now is the Phantom and the Gravity Throne. I applied the same steps you would use for the Pelican to the Phantom, but it doesn't work. I may have to add a seat or something. But the Gravity Throne won't work either. I followed a tut involving changing the string id to ghost_d and some other stuff, but it didn't work. Kinda disappointing, but I've been experimenting on it, which is kinda fun. No success yet, though. ****.
You probaly made the phantom work just fune, you just can't get in it :P .

I can't remember and I think there was a post on the forums awhile back on how to get in the phantom because it was hard.

I will take a quick look for you.

-Doom

:P

Had to go dig this out of the Archived HIH forums.
How to make a phantom Flyable
I am making a tutorial on this because a phantom is much harder to make flyable than a pelican and it confuses people. I've just figured it out, so here is a tutorial!

What you needz0r
~DoTHalo
~Insolence
~A map, with an injected phantom.
Go into insolence, and open your map with the phantom. Go to the vehi tag and find phantom. Now open its tag and switch to "dev mode" by clicking edit mode.

Now click on the unknown 11 reflexive, and switch "phantom_d" to "warthog_d"
Look down and you see two "phantom_driver" string ID's. Trust me on this 1, Change them BOTH to phantom_p

Ok, that is done (unless u want passenger seats)

Now go to plugin and switch to the XML plugin, and click on the seats reflexive.
Trust me on these, they work.

Change:
Fire Weapon (H) to True
Disable Seat? To False, if it is on True
Close Door (T) To True
Enable HUD to True
3rd Person View to True
Turret Fire (HW) to True
Driver Seat to True
Vehicle weapon enabled to True
Drive system enabled to True
~Also make sure the top thing says 5.) Driver and is the chunk 0.
Ok, were not done yet we have one thing to do. Close your map and open it up in dothalo. Now go to the vehi tag and find your phantom, and open the tag editor.

Now go way to the bottom of the tag editor, and find the thing that says Seats. Click the dropdown box, and select 0. Now under flags, Uncheck
"Disable Driving???"

You are now ready to fly your phantom! Fix encryption and FTP up to the box, Enjoy!
Hopefully that will work for you.

-Doom
Good Luck!

-Doom
I keep digging it up... USE THE SEARCH BUTTON!!!!!

As for passenger seats I am not sure if there are any. Check the seat chunks. I belive there are but can't check for you. Change the passenger seat types to warthog_p, or specter_p_r if there are any, and if it dosen't work try following part of the tut above. If there aren't any passenger seats well it won't be to hard to make more but it is kinda long to type and link and junk and am not totaly sure if it would work. So if it is really needed I suppose I couldtype up a tut but Hopefully I won't need to.

-Doom
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Sig over three lines of text. <--- lik wtf? mods make my sig 4 lines of text, then they letz tis slide as GTAF says, and den dey delete it? likwtf?
sharpshot7





Posts: 154
Joined: Sat Jul 15, 2006 2:03 pm

Post by sharpshot7 »

Thanks, and sorry, i forgot to search.
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