More then 1 active turret
More then 1 active turret
K im working on a vehicle mod and i wanna know if its possible to make more then one active turret. Like for example...take the warthog and turn the passenger seat into another turret, effectivly creating 2 active turrets at the samr time. I know how to assign a turret to that location (make a turret spawn at the passenger seat) but the only thing thats wrong is that i can only seem to get 1 turret at a time. Does anyone know how i can make both turrets spawn at the same time?
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Please done bump old topics. in the future Make a new topic and reference this one.
Anyways basically you will want to go to entity and find the mode tag. double Click on warthog.hlmt and go over to the reflexive viewer (the window on the right side where it says variation, health and shields etc). Right click and click clone chunk. Then a new window will appear. Look for the reflexive named "VARIATION" and expand it by clicking the little + sign. Then after you expand it then you should see DEFAULT, TROOP, DAMAGED, GUASS. Expand the DEFAULT reflexive with the + again. Now you should see PIECE and UNKNOWN. Expand UNKNOWN with the +. now clilck on "chunk - number: 0 - Name: chaingun.vehi - size: 16" now on the right hand side of that box change the number 20 to a to however many more active turrets you wish to have. Lets say you want 1 more, so you would change that 20 to a 1. If you wanted 100 more (kinda weird) you would change that number to a 100. So after you change that number click the clone button reright below. Then the box will do its cloning and collaps all the reflexive that you expanded. Afterwards click "add meta to map" and it should say done after several seconds. Then all thats left to do is go to insolence to the hlmt tag and tie your new turrets to markers.
snaku was the author of the tut i first used to learn how to do this so thanks to him, i was able to help you.
Anyways basically you will want to go to entity and find the mode tag. double Click on warthog.hlmt and go over to the reflexive viewer (the window on the right side where it says variation, health and shields etc). Right click and click clone chunk. Then a new window will appear. Look for the reflexive named "VARIATION" and expand it by clicking the little + sign. Then after you expand it then you should see DEFAULT, TROOP, DAMAGED, GUASS. Expand the DEFAULT reflexive with the + again. Now you should see PIECE and UNKNOWN. Expand UNKNOWN with the +. now clilck on "chunk - number: 0 - Name: chaingun.vehi - size: 16" now on the right hand side of that box change the number 20 to a to however many more active turrets you wish to have. Lets say you want 1 more, so you would change that 20 to a 1. If you wanted 100 more (kinda weird) you would change that number to a 100. So after you change that number click the clone button reright below. Then the box will do its cloning and collaps all the reflexive that you expanded. Afterwards click "add meta to map" and it should say done after several seconds. Then all thats left to do is go to insolence to the hlmt tag and tie your new turrets to markers.
snaku was the author of the tut i first used to learn how to do this so thanks to him, i was able to help you.
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