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texture
Posted: Fri Aug 04, 2006 10:30 pm
by wowpieisgood
ok, I got a thought. If I put the model of the worthog into 3dsmax (witch i can do) then makeing my own textures with it at like 1024x1024 off of it. could i put it in a map? prefurable a killtrocity map?
Posted: Sat Aug 05, 2006 7:21 am
by a mammoth
you didn't really mak any senser there, but you want a higher res texture, I think well you wouldn't go into 3ds max to do that, you would find a higher res texture in halo, dupe it, and overwrite it wti a high res warthog tex.