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Teleporter adding problem

Posted: Thu Jul 27, 2006 9:36 am
by goldyg57
When i try to add a teleporter with entity I can't even get past adding the chunks. On the burial mounds map i go to the scnr tag and try to clone 2 chunks on the objective locations but it makes me quit the application.

I right click objective locations, then click add chunks. I change the 20 to a 2. Then when I hit add chunks an unhandled exception occurres.

I have no Idea whats wrong and need help. If you know whats wrong please tell me.

Posted: Thu Jul 27, 2006 9:42 am
by a mammoth
I think you're using alpha one, which is buggy go download a latter version

Posted: Thu Jul 27, 2006 2:03 pm
by goldyg57
I got everything working and followed monkeyturds tutorial to the end and saved my changes in the bsp veiwer, but when i tried the map the teleporters weren't on it. Does anyone know why?

Posted: Thu Jul 27, 2006 3:00 pm
by UntoldLegendxx
if you just add objectives to the map for portals and are linked right. They'll be there it's just that you didn't make the portal visible you need to make the scen spawn out the portal in the same spot.

Posted: Thu Jul 27, 2006 3:03 pm
by goldyg57
How do i do that?