Expelled Core sounds
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- Posts: 106
- Joined: Tue May 23, 2006 9:52 pm
- Location: seeing the snakes on a plane sequel: Sharks on a Tractor O.o
Expelled Core sounds
Aight this is an old question from a mod I made a while ago, but has been bugging me...For those expelled cores on containment I changed the explosion effect and the sound. The explosion effect is still there, but now there is no sound, even if i change it back to what it originally was. Anyone know how this could have happened?
Retired used-to-be-kinda half-modder
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- Posts: 106
- Joined: Tue May 23, 2006 9:52 pm
- Location: seeing the snakes on a plane sequel: Sharks on a Tractor O.o
all the effects are fine, the expelled core is fine, its just the explosion that got screwed up...sorry shoulda been more specific. The ambient sounds that they make when you stand around them are still there, its just that the explosion is silent. Ive tried tons of things and still cant get it to work, and no im not using imported sounds or anything like that. Any input would be helpful.
EDIT: Oh yeah, and if anyone knows how to spawn bipd's that use a continout jmad, for example an elite that stands there and growls or something please help me out with that
EDIT: Oh yeah, and if anyone knows how to spawn bipd's that use a continout jmad, for example an elite that stands there and growls or something please help me out with that

Retired used-to-be-kinda half-modder