Page 1 of 1

How to make a mod system link compatible

Posted: Tue Jul 04, 2006 9:16 pm
by fustijy
How do i do this or where on the site do i look?

Posted: Tue Jul 04, 2006 9:28 pm
by dos mes
Open your map in Entity. Then go to the top right and click tools and then fix system link.

Posted: Thu Jul 06, 2006 6:00 am
by Spammy
I don't think that works properly yet(does it?)

Basically, you have to add any bipd, bloc, ctrl, eqip, garb, jpt!, mach, proj, scen, ssce, weap or vehi that wasn't originally in the map, to the Predicted Resources under the scnr tag.

Posted: Sun Jul 09, 2006 4:33 pm
by fustijy
so i basically need to make sure that the scrn tag is identical to the unmodded scrn tag of that map?

Posted: Sun Jul 09, 2006 7:02 pm
by UntoldLegendxx
basically if you add, clone any of those tags you have to clone chunks to the predicted resources and then you refer the tag you just added back to it.