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Weird UDLG/sound injection problem..

Posted: Mon Jun 05, 2006 9:42 pm
by x088x
The weirdest thing is happening to me. When I save (recursive, parsed, sounds) the floodcombat UDLG, then build into my MP map, everything goes smoothly. Then when I assign the UDLG to the MC or Elite, the game freezes whenever I activate a sound. Here's the really weird part. I took all of the sounds from the UDLG and assigned them to weapons; they work great. I don't understand. (Note: I have restarted and tested this process about 8 times on clean maps.)

Put quite simply, the sounds work, but the dialog does not. Is it because the dialog is a SP dialog, and some of the sounds in it cannot be activated in MP? When I assigned flood sounds to the elite_loose dialog, it still froze. I am so confused.

Posted: Tue Jun 06, 2006 8:28 am
by xzodia
it will be to do with the mc/elite not having the right actions to use the sounds prob

Posted: Tue Jun 06, 2006 8:40 am
by x088x
Yeah, but when I give the flood the floodcombat udlg, the same thing happens.