Weird UDLG/sound injection problem..

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
Post Reply
x088x




Critic

Posts: 837
Joined: Sun Nov 06, 2005 1:46 pm
Location: ..

Weird UDLG/sound injection problem..

Post by x088x »

The weirdest thing is happening to me. When I save (recursive, parsed, sounds) the floodcombat UDLG, then build into my MP map, everything goes smoothly. Then when I assign the UDLG to the MC or Elite, the game freezes whenever I activate a sound. Here's the really weird part. I took all of the sounds from the UDLG and assigned them to weapons; they work great. I don't understand. (Note: I have restarted and tested this process about 8 times on clean maps.)

Put quite simply, the sounds work, but the dialog does not. Is it because the dialog is a SP dialog, and some of the sounds in it cannot be activated in MP? When I assigned flood sounds to the elite_loose dialog, it still froze. I am so confused.
User avatar
xzodia




Translator Connoisseur Coagulator

Posts: 1981
Joined: Sun May 15, 2005 10:31 am
Location: UK
Contact:

Post by xzodia »

it will be to do with the mc/elite not having the right actions to use the sounds prob
Image
Halo 2 Plugins | Lock-on To Just About Anything | My Sites | Snow Hog
Old Plugins you have, upgrade you must...
Always Maintain a High Quality-To-Crap Ratio.
x088x




Critic

Posts: 837
Joined: Sun Nov 06, 2005 1:46 pm
Location: ..

Post by x088x »

Yeah, but when I give the flood the floodcombat udlg, the same thing happens.
Post Reply