What's the max # itmcs? What's a large flat platform/stretch

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Juniorman030790





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What's the max # itmcs? What's a large flat platform/stretch

Post by Juniorman030790 »

I want to know what is the largest platform in halo2 that is completely flat and spawnable.

Could I stretch one flat platform's bones and make it super big?

What is the max amount of ITMC's i can have in a map by adding chunks and spawning stuff that way?
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BreakerOfChaos





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Post by BreakerOfChaos »

For the platform you could try using the flood elevator from campaign, its fairly large. You cant stretch models though, and i'm not sure what you mean by bones. And i believe you cant go past 100 itmc in the [scnr] tag or the map wont load. Hope some of that helped.
Juniorman030790





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Post by Juniorman030790 »

what map is the flood elevator in does anyone know?

http://files.halomods.com/viewtopic.php?t=50904
That's what i'm talking about markers and bones.

I tried to expand the plasma door on turf but it didn't do anything seeing as the plasma door has no markers just a distance from parent thing.
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[users]MrBalll





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Post by [users]MrBalll »

In the last level there is a mach called control walkway and its long and flat. Also I know maps can't be over 80mb's or they 'Fail To Load Map'.
srchrisknight





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Post by srchrisknight »

that walkway, whenever i load it, it has no collision, but there is a door on gass giant i think. but for some reason, i can't change its yaw, not even in entity
[users]MrBalll





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Post by [users]MrBalll »

Ok well I know it has collision except for two corners in one end of it.
Juniorman030790





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Post by Juniorman030790 »

I got the coll to work with the walkways on foundation and busted my ass doing so. Then started over with the plasma door from turf because it was sexier and i forgot to make the walkway one sys link compatible.


For some reason the plasma door will not gimme coll either.

I injected the ramps into coag and the only time i've gotten anything like this to have coll I couldn't play sys link with it. I'll go back tomorrow and see if I missed something. I vaguely remember not seeing a phmo tag linked a few times so like i said, I'll check wwhen I wake up.
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xzodia




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Post by xzodia »

for a flat surface most people choose the containment gate

yes you can stretch models but not their collision, by using the bounding box
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Post by Talin64 »

Here is the largest one
but you may want to fix it up a bit.
http://files.halomods.com/viewtopic.php ... c&start=40
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Post by Juniorman030790 »

anyone know how I could put coll into my ramps??

I followed the tutorial to make things system link with entity and then used the add new things to map tutorial.

When I use the sys link tutorial i seem to have no coll. Is there an order in which I should do these?
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