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Should I continue this mod?

Posted: Tue May 30, 2006 3:24 pm
by gamefreak249
Hello.

This is a mod i've been working on this for quite awhile now, and I think it would be pretty fun :) It's a metro bridge BSP conversions. It WILL include the following:
DOWNLOAD

[SLC]-Hopefully if someone can help me with it
[Vehicle spawns]-Soon to come
[Weapon spawns]-Already have some but need more for other side
[Gametypes fixed]-About half-way done
[Working teleporters]-Yupperz.
[Secret teleporter no one knows about]-Yup :wink:
[Machine placements]-Yes. (And I hope to fill out those black spots with billboards like on headlong)
[No more clicking sounds]-Yes
[A sky]-Yes

Bugs:
So far the only the only bug i've found is when you walk over those black patches on the ground near the gemini gates/doors, the game freezes. I hope to fix it by placing what is actually supposed to go there from SP, or block it off with walls.

And now, the pics.

The gates and freezing black spots.(Ignore the doors, they're just there for now)
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Machine:
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Cool sniper spot:
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Working sky:
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Teleporter entrance:
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Teleporter exit:
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Overview of one side: (Ignore all those teleporters on the left, they're just there for reference/positioning.
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Working oddballs:
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If anybody could help me out with SLC or has any ideas contact me on MSN or AIM.

-gamefreak249

Posted: Tue May 30, 2006 3:31 pm
by xzodia
and there we were thinking that this conversion had been completely abandoned...you might have some trouble with those freeze spots...

Posted: Tue May 30, 2006 3:32 pm
by gamefreak249
Yes, they might be a problem, but i'll figure something out.

Posted: Tue May 30, 2006 5:01 pm
by akamasta
lol your serious cause i just converted that bsp, and i'm proud to say it's my first. But those balck spots of freeziness doom are annyoing.
But I do have a suggestion!!! Place something thats big over it to cover it, that way the person will never touch it.
And more suggestions, just because i'm modding this map to and i no it's problems..
-Change the gemini doors to some other mach.
-Fix the death zones(Way...way needed)
-Put alota teleporters because it's a really big map.
-And lean it more towards long range/ctf weapon and gameplay
Thx, and plz messege me if you find out how to take away those spots because i'm doing this one to!

Posted: Thu Jun 01, 2006 6:08 am
by DeviousDave
yeah... if you 're going to do the whole bridge and tunnel (that's what it looks like) then there's no way I'm going to sit there and walk the whole bridge.

Find a way to make it faster to get across the bridge. Vehicles or teleporters are good.