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Cheating just got worse...

Posted: Tue May 23, 2006 3:22 pm
by KantTouchThis
I know Halomods doesnt support cheating at all, but people are now modding/cheating on old maps over Xbox Live..

Heres the video -

http://youtube.com/watch?v=SuSniSTs1Oo

:( :cry: :cry: :cry:

Posted: Tue May 23, 2006 3:45 pm
by dazzajay
Man, that is fucked up, im annoyed that that shit is possible.

i hope that fucker who modded that dies.

that "OLD MAP MODZ" prick is one of those arseholes that gives modders a bad name.

Posted: Tue May 23, 2006 4:19 pm
by [users]MrBalll
Yeah they've doing this for a few months and your just now mad? Modding on XBL is the reason I don't play it much anymore. Serioulsy...its a number. At least they're sytarting to ban standbyers and bridgers, that will help a little.

Posted: Tue May 23, 2006 4:41 pm
by dazzajay
well, i canceled my XBL subscription a few months ago, because fuck microsoft, they are not getting another cent off me.. (Windows fucked up and i had to format)

and i was modded against a LOT back then when i had my gamertag, but never on the orignal maps, so this is the first ive seen of such annoyance.

Posted: Tue May 23, 2006 4:53 pm
by KantTouchThis
It never used to be possible to mod on old maps over Xbox Live, but someone figured out how... :'(

Posted: Tue May 23, 2006 5:03 pm
by SyrinEldarin
Must've been able to connect to xbox live direct from their harddrive somehow... very disturbing news X_X.

Side note: he was a horrible modder. If I were him (and I'm not, in no way at all do I mod on xbox live), I'd have spawn mods :P.

Posted: Tue May 23, 2006 5:20 pm
by ExileLord
There was a program made a while ago that allowed people to play games from their hard drive on xbox live. It would patch the kernel as the game was booting and pretty much halt M$ from finding out that the box was modded. Microsoft however fixed this by making Xbox Live check the hash on the default.xbe.

My only conclusion would be either a modified "autoupdate" default.xbe in the TDATA folder or that they simply connected to live with their chip enabled for a short time, booting up a disc with modded maps.

It sickens me that people actually go this far just for a game.

Posted: Tue May 23, 2006 5:56 pm
by dazzajay
i think i know another way, with the 360,

its hotswappable with burnt discs, so, that would be like, burn a disc with modded maps on it, load H2 on the 360 then hotswap to the burnt disc, wala, online with mods... i hope microsoft fixes that crap.

people who do this kind of crap piss me off. i hope he gets banned and have his xbox die on him.

Posted: Tue May 23, 2006 6:03 pm
by Snaku
The firmware hack was originally discovered for the original Xbox (before the 360 hack was discovered). It's possible that it's been leaked. Using that, a modder could completely bypass all of XBL's current security checks.

Posted: Tue May 23, 2006 6:04 pm
by dazzajay
snaku wrote:The firmware hack was originally discovered for the original Xbox (before the 360 hack was discovered). It's possible that it's been leaked. Using that, a modder could completely bypass all of XBL's current security checks.
Crap, thats even worse!

Posted: Tue May 23, 2006 6:27 pm
by x088x
Edit: Nevermind

Posted: Tue May 23, 2006 6:35 pm
by dazzajay
x088x wrote:He hasn't played since the 4th, however.
lets hope he has been banned, and never plays again.

Posted: Tue May 23, 2006 7:05 pm
by Snaku
Leaked it to the community? The only thing you even need to know is the fw hack. The rest is common sense.
When I first heard of the firmware hack, my first though was "Sweet. Back-ups." My second thought was "....uh-oh."

Posted: Tue May 23, 2006 7:26 pm
by ExileLord
The firmware hack can only be used to play backups. So no, you can't create an identical backup disc if you mod it obviously. You guys should put a little more research into these things before you make assumptions...

Also, from what I remember, under certain circumstances, Xbox Live doesn't ban your xbox right away if it detects a modified bios if you're booting an xbox disc. It will get you pretty quick though.

Posted: Tue May 23, 2006 7:51 pm
by xXxCocoFangxXx
I hope they get banned!

Posted: Tue May 23, 2006 7:59 pm
by Juniorman030790
I believe I read somewhere that you have to have an exact copy for the burned game to work on live. Anywho, there is indeed a way to play old modded maps on live and I doubt it can be caught. I will not mention it though because I don't really support ya know... the cheating thing.

PS: Frankie from bungie said that the modding community is higher than cheating in his own words. :D Schweet!!!

"The modding community is such a tight-knit group that surely they don

Posted: Tue May 23, 2006 8:03 pm
by xXxCocoFangxXx
I hope they just like the Modders who don't cheat.

Posted: Wed May 24, 2006 3:04 am
by WaywornMmmmm
Who couldn't love a non cheating modder? 8)

Posted: Wed May 24, 2006 6:29 am
by Snaku
To wield such power and NOT use it for evil. There's something to say about that.
I wasn't aware of that particular stipulation of the FW hack, Exile. From what I know of xbox security, the disc needs to be authenticated as an actual xbox disc. The .xbe needs to have a valid MS signature. After that, I had thought that the .xbe did any further security checking (such as checking the signature on halo 2 maps). If indeed, you cannot put modded maps onto an otherwise unmodified burned Halo 2 disc, what exactly is it that stops you? Here I was thinking it would only be a matter of time before our 360 friends could play mods like the rest of us (though there were the Live implications to go along with that).

Posted: Wed May 24, 2006 12:25 pm
by KantTouchThis
Yeah thats what I thought ^^