Instant vehicle respawn?

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
Post Reply
Snaku




Literarian 500

Posts: 956
Joined: Thu Nov 10, 2005 9:40 am

Instant vehicle respawn?

Post by Snaku »

So I tried to make it so one of my vehicles respawns almost immediately after it's destroyed, since, in the mod I'm working on, being without a vehicle means you'll die very quickly. Anyway, it still doesn't respawn nearly quickly enough: I'd like to get it down to maybe 30 seconds from when the vehicle is destroyed to it being back at it's spawn point.
Also, on another mod I'm thinking of doing, it would be even better if the vehicles were back instantly--like they get shot down and they're back at their spawn points with no delay whatsoever.
So is there any way of doing this? Does it have something to do with waiting for the destroyed one to disappear? If so, is there a way to speed that up as well?
n64nerd




Articulatist 100

Posts: 127
Joined: Mon Dec 05, 2005 5:44 pm

Post by n64nerd »

if there is a way to make the destroyed vehicles go away faster, I don't know about it. did you try setting the spawn time to 0 in the vehc tag? if that doesn't work (like it just doesn't spawn), try making it a decimal number. You can test to see if the timing has to do with the debris by setting the number of vehicles spawned to 3 or so and make the spawn time very low. Then there's getting the vehicles gone without bloeing them up. Two ways to do that: fall off the map (be sure to stagger them so you can tell if there's a delay in between), or do a little n00b moding. swap the proj of any gun with a biped, and put a ton of them under the containment ramp. if you have enough (about halfway full), when you drive into them you and your ride will disappear. I recommend doing this on containment with warthogs all from the same base, with someone watching the spawn point. You may want to move the spawn point up a bit, so they don't spawn completely inside each other. If they come right back, then the remains do stop the respawn.
SyrinEldarin





Posts: 115
Joined: Thu Apr 06, 2006 12:32 pm
Location: Canadia.

Post by SyrinEldarin »

For the instant disappear question, it's under the scnr tag in the items collections, just go to the vehicle that happens to be the one you want to respawn faster. It has the respawn and disappear time, I'm pretty sure. I know I remember seeing the disappear time looking there, some time ago.
Snaku




Literarian 500

Posts: 956
Joined: Thu Nov 10, 2005 9:40 am

Post by Snaku »

I'm pretty sure that dropping the disapear time to zero (or a ridiculously small decimal) would make it so when you park the vehicle it disapears. I don't want that. I just want it to respawn quickly after being destroyed.
User avatar
turk645




Artisan Translator Pyre

Posts: 2887
Joined: Wed May 18, 2005 12:32 pm
Location: In my special pillow fort.
Contact:

Post by turk645 »

if i remember correctly the respawn 1 is how long till it respawns when destroyed and respawn 2 is the respawn time for when you get out of the vehicle.
Image
ScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠ
User avatar
xXxCocoFangxXx





Posts: 3756
Joined: Thu Sep 08, 2005 9:57 am
Contact:

Post by xXxCocoFangxXx »

I wanna know how to do this also.
Image
Post Reply