From what I've been able to gather, Halo 2's ADIs sound extraction is inferior to that of Halo 1's HMT. You see when I've extracted batch audio(primarily from the music), there are many seperate loops within the main loop folder. See picture below for reference...

Each file in there is a different tempo, a different part of a song that when randomized make the song longer. However, it seems ADI has discarded this feature and any audio you extract from the Halo 2 map files is (I think) by default the first one on the hidden list. The list is not shown in ADI, therefore I can't select additional sections of the song, which unfortunately leads to a very stripped down song. See pic below for ref...

I'll be upfront, I'm no coder, so I don't understand how this all works. But I'm going to pose this question to all of you who do:
Is it possible to update ADI to support the feature that HMT has for sound?
OR
Is it possible to update HMT to support Halo 2 map files?
AND
Can someone do it?