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covenant turret predicaments...
Posted: Wed Apr 12, 2006 9:21 am
by n64nerd
I was wondering, the covenant stationary turret (the tri-barreled one) raises itself when someone gets in, and the turret on the shadow floats above the hull. would there be any way to alter these heights? It might be in the jmad, but could you move the markers or bone perhaps? Thanks.
Re: covenant turret predicaments...
Posted: Wed Apr 12, 2006 9:28 am
by Doom
n64nerd wrote:I was wondering, the covenant stationary turret (the tri-barreled one) raises itself when someone gets in, and the turret on the shadow floats above the hull. would there be any way to alter these heights? It might be in the jmad, but could you move the markers or bone perhaps? Thanks.
I am sure there is a marker on where the seat is risen to =, I have never looked into it though.
For moving the marker...
No comment

right tlm?
-Doom
Posted: Wed Apr 12, 2006 2:23 pm
by xzodia
thats right doom maybe we could...
Posted: Wed Apr 12, 2006 3:29 pm
by kearns892
id suggest using markers or u may simply be able to change how high it floats through the dothalo tag editor. im not sure never looked at it