EDIT: Well, after a long time of retracing my steps and toggling different things in the tutorial, I've ended up with a Prophet in his throne on coagulation. Unfortunately when I turn it looks like his arms are having small glitchy spasms but it's really not that big of a deal and I'm sure I can't fix it anyway.
Now I just need to wait for some nice SP -> MP conversions so I can REALLY put this to use! =D
----------------------------
I've been searching constantly for biped swapping topics from mods to tutorials and have followed quite a few of them, but I never saw anything on swapping in a Prophet, or if it was even possible or not.
Well, I followed a tutorial and took prophet_minor.bipd from 07a_highcharity, and followed the tutorial changing anything from the biped they were explaining to match the prophet. Some things I couldn't do however because they didn't present themselves.
Anyhow, I did what I could according to the tutorial, loaded up beaver creek, and to my surprise it actually worked. As I'd expected though, he couldn't move except for a sad excuse for a jump. The screen can turn freely but the model will appear to stay still from someone else's perspective. The gun turns out to be at the bottom center, so there's no holding animation or anything but he can still hold guns, dual-weild etc. (haven't tried every weapon).
So now here's my dilemma... my goal is not to make this prophet fully playable... but just to get him into a gravity throne/prophet chair which will hopefully enable his mobility, and I'm not quite sure how to go about doing that.
I tried following a tutorial to add a gravity throne to the map, but the specific tutorial I was using led me to a dead end as beaver creek didn't have the single_vehicle tags and I didn't want to just start throwing stuff around blindly. So at that point, I tried taking a mod with a gravity throne in it, and adding the prophet_minor.bipd to that map and replace the MC or Elite... except the map wouldn't load now... so I'm a bit stumped here.
Any constructive information would be gladly appreciated.
Biped swapping Prophets? (Success!!)
Biped swapping Prophets? (Success!!)
Last edited by Axel on Sun Mar 26, 2006 2:00 am, edited 1 time in total.
I have an idea, but I highly doubt this will work:
Open up ADI (assuming you have a prophet chair in the same map), and in the bipd tag, under "vehi", changed it from nulled out to the prophet chair. Like I said, this probably will not work.
One thing you could do is make the prophet able to fly (from the bipd tag). That would get it to move.
Open up ADI (assuming you have a prophet chair in the same map), and in the bipd tag, under "vehi", changed it from nulled out to the prophet chair. Like I said, this probably will not work.
One thing you could do is make the prophet able to fly (from the bipd tag). That would get it to move.
I'll certainly give your idea a shot once I actually figure out a way to get both the prophet biped and the gravity_throne into the same map (seems like beavercreek is the only one the biped worked in so far, and I can't get the gravity_throne in there... at least not with my limited experience).
However, I did give the flying thing a shot... and it worked out. It's actually fun, though I'm sure it'd get old quick. But it looks funny, floating around like Yoda.
However, I did give the flying thing a shot... and it worked out. It's actually fun, though I'm sure it'd get old quick. But it looks funny, floating around like Yoda.
-
- Posts: 175
- Joined: Mon Jul 25, 2005 5:06 pm