Page 1 of 1

Linking New itmc to map

Posted: Sat Mar 18, 2006 1:39 pm
by joeschmoe
ok so im currently working on a mod for turf, and i have added a teleporter at the location where the shotgun spawns.

What im have trouble with is the fact that the teleporter is invisible.

So i duplicated the itmc for the shot gun and put the hlmt for the teleporter
on the map.

i dragged it over in insolence from warlock.

if i change the itmc for the original shotgun the teleporter (green thing) spawns fine, but if i make it spawn from the newly created itmc (shotgun2) it doesn't spawn...

i was wondering if i did something wrong or if i need to somehow tie the shotgun2 itmc into the map...

any help would be appreciated, thanks

Posted: Sat Mar 18, 2006 2:59 pm
by XxSilencedDeathxX
Why don't you just give it the [scen] as the normal teleporter? Look at the dependencies in Dark Matter in the scnr you'll see the scen tags for teleporters.