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New Mach tag help.
Posted: Fri Feb 17, 2006 10:39 am
by WaywornMmmmm
Ok, i want to drag and drop a mach into coagulation. The problem is there is no mach tag and no spawns in the scnr deppendecies. Someone please help me.
Posted: Fri Feb 17, 2006 10:56 am
by VoYdE
Im going out on a big limb here but
i believe you can add a chunk (dont ask me how im clueless with those)
and make it so it will spawn in the map
Posted: Fri Feb 17, 2006 11:03 am
by Snaku
Wait, VoYde. Don't you have a tut for importing a scarab on
www.teamhlo.com? That's a mach, so shouldn't the same process apply to any mach?
Posted: Fri Feb 17, 2006 11:04 am
by VoYdE
hold on let me check
Edit:indeed there is a tutorial
but that is with machine tags already in the map
Posted: Fri Feb 17, 2006 11:26 am
by WaywornMmmmm
Yeah, i bet shade knowes.
Posted: Fri Feb 17, 2006 11:55 am
by VoYdE
ha shade know everything
Posted: Fri Feb 17, 2006 12:01 pm
by Snaku
So are you saying you can't inject a mach into a map that doesn't have one, or just that it won't function?
Posted: Fri Feb 17, 2006 12:09 pm
by VoYdE
im saying it could be done but i dont know how
Posted: Fri Feb 17, 2006 3:28 pm
by jamesr66a
Just go into the chunk adder and select the reflexive file check box at the bottom after you click all done here then browse for a map with a mach chunk.
Then proceed normally.
Posted: Fri Feb 17, 2006 3:55 pm
by WaywornMmmmm
but the chunk adder messes up the map, i want to know how to do it the proper way. That is why i need Shade
