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BSP

Posted: Tue Feb 14, 2006 6:40 pm
by l Pimp l
Ive seen sum talented mods at this site, and i was wondering if anyone could tell me how to remove BSP from a level, and how to add it to another level, if theres already a post for this im sry, i didnt find one...

Posted: Tue Feb 14, 2006 7:12 pm
by dos mes
Its all hex editing man. Read up on Iron Forges white paper and also read a tut on basic hex editing.

Posted: Wed Feb 15, 2006 12:53 pm
by Shalted
Theres almost NOTHING in If's white paper about the BSP...

Posted: Wed Feb 15, 2006 1:26 pm
by dos mes
I know but it explains the relinking processes thats needed.

Posted: Wed Feb 15, 2006 2:25 pm
by Shalted
No it doesn't, The most you can gather from it is how to re-link, the model, bitmap, sound and animation data, it says nothing about the lightmap raw, Bsp raw(s), and Weather raw. And yeah, you can pretty much slap the bsp raw anywhere(actually right before the index worked for me), but you creat an improper map... so...

Posted: Wed Feb 15, 2006 3:21 pm
by dos mes
Thats what i said that it teaches how to re-link, i never said that it teaches how to relink the bsp together.

Posted: Wed Feb 15, 2006 6:19 pm
by Shalted
You have no idea what you're talking about, do you?

Posted: Wed Feb 15, 2006 6:21 pm
by dos mes
Yes i do. I never said anything about the white paper saying anything about the BSP's you read that part wrong.

Posted: Wed Feb 15, 2006 9:25 pm
by shade45
What reflex in the sbsp brings you to the raw pointers?

Posted: Thu Feb 16, 2006 6:35 am
by Snave
Shalted wrote:You have no idea what you're talking about, do you?
Aint that the truth