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Failed to load the map
Posted: Tue Jan 17, 2006 7:48 pm
by D86theduck
I made my mod for Coag and resigned the map. All I did was a simple skin, but it still says failed to load the map...where did I go wrong?
Posted: Tue Jan 17, 2006 7:51 pm
by DeviousDave
You could've injected the bitmaps wrong (making it an improper map wich won't load sometimes)... you could've used the wrong image type << I'm guessing that's what happened.
Make sure you get the photoshop plugin and save the images as the correct type.
Posted: Wed Jan 18, 2006 7:21 am
by D86theduck
I saved the correct images, I double checked right now with my other copy. I had the plug ins and everything. I feel so confused

Is there something else I'm missing here?
Posted: Wed Jan 18, 2006 7:38 am
by nifebender
try using another program to resign the map
Posted: Wed Jan 18, 2006 3:36 pm
by Fantom13
Failed to load map is usually caused by
-Not resigning
-Editing critical components of a map wrong.
I dont think the Bitmap would case you to "Failed to Load Map" It would probably load but when you look at it you'd freeze. Try to get an Unmodded version of your map, extract the bitmap, and reinject it into your MODDED map so you can start fresh, without losing your whole map.
Posted: Wed Jan 18, 2006 9:26 pm
by D86theduck
I figured it out thank guys
I have another quick question though. I skinned my hog to make it look all nice and icy...but how in the world do I get rid of the gun in back?
Posted: Fri Jan 20, 2006 5:50 pm
by sundriedprawn
change the turret with some thing else e.g sniper rifle
Posted: Fri Jan 20, 2006 7:55 pm
by Doom
sundriedprawn wrote:change the turret with some thing else e.g sniper rifle
Yeah just copy the smgs meta over the warthogs turret and you should be ok. The smg will just fall under the hog in the begigning of the game.
=DooM=
Posted: Fri Jan 20, 2006 8:20 pm
by Fantom13
OR. You can NULL the turret off. By changing the turret vehi to NULL in the dependancies.
Posted: Sat Jan 21, 2006 8:29 am
by D86theduck
yeah I did the null thing. That was easier to work off of. Thank you guys for your help!
Sorry but I now have another question and I'll just ask it here rather then create a new topic. Is it in someway possible to make the shadow/creep driveable? I put it on coag but I just need to know if it is even possible to drive it.