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editing tools
Posted: Fri Dec 30, 2005 1:52 pm
by halo2 freak
are their any other editing tools besides dothalo
Posted: Fri Dec 30, 2005 9:48 pm
by QMan
Halo 2: ADI,CH2R,Insolence,A few others I think,
Posted: Fri Dec 30, 2005 10:07 pm
by Shalted
Public Tools:
ADI
Ch2r
H2X
Insolence
IMS
Incompetence
DotHalo
Glitchy's Chunk Adder
Glitchy's BSP Tools
I have some other tools, but they are strictly mine because
1) I dont want to see a million BSP Model Mods
2) I dont want to see a million BSP Conversions(Although I have yet to succed in one yet)
3) Their very buggy...
4) Alot of things are done "Improperly", so serenity doesn't like the maps I produce....
Posted: Fri Dec 30, 2005 10:45 pm
by xxANTMANxx
then just shut up about your dumb app if it doesnt work and your not going to share
and dude here is a great app if you are new to modding its called the All In One it has all the apps you will ever need to mod here is a link
http://files.halomods.com/viewtopic.php?t=45373
Posted: Sat Dec 31, 2005 2:08 pm
by Shalted
All of my applications work fine, except for that one, and it's still a WIP. And if you want me to shut up about my applications, fine. Then all the people who ever wanted to mod on a Mac, or on Linux can thank you for not being able to. I am officially not going to release any more large cross-platform modding tools.(Although I've only ever released one...)
Posted: Sat Dec 31, 2005 4:25 pm
by Juniorman030790
xxANTMANxx wrote:then just shut up about your dumb app if it doesnt work and your not going to share
and dude here is a great app if you are new to modding its called the All In One it has all the apps you will ever need to mod here is a link
http://files.halomods.com/viewtopic.php?t=45373
Heh, way to go deusche.

Posted: Sun Jan 01, 2006 9:43 pm
by Teh 1337z0rs
Shalted wrote:All of my applications work fine, except for that one, and it's still a WIP. And if you want me to shut up about my applications, fine. Then all the people who ever wanted to mod on a Mac, or on Linux can thank you for not being able to. I am officially not going to release any more large cross-platform modding tools.(Although I've only ever released one...)
All I can say is wow, I am a pc user, so i dont care if the apps go out, but man you are a pussy. He understandibly doesnt like it when somebody tells us about having an app, and how they arent going to give it to us. Thats just not cool, and retaliate by not releasing a program, way to go.
Posted: Sun Jan 01, 2006 9:59 pm
by Fantom13
He doesnt have to release the programs if he doesnt want to. They ARE strictly his. He DID code them himself, therefore he doesnt have to share. Sure, it would be nice, but they're his rights.
Posted: Mon Jan 02, 2006 1:16 pm
by Shalted
Fantom13 is right, I am in no way obligated to release any of my applications, I do not write programs to please you or any other member of the modding community, so if you don't like it too bad.
Posted: Mon Jan 02, 2006 1:40 pm
by lxNicktardxl
Shalted wrote:Fantom13 is right, I am in no way obligated to release any of my applications, I do not write programs to please you or any other member of the modding community, so if you don't like it too bad.
That is true. But I agree with both sides of the argument.

Posted: Mon Jan 02, 2006 1:49 pm
by santamaycry
lxNicktardxl wrote:Shalted wrote:Fantom13 is right, I am in no way obligated to release any of my applications, I do not write programs to please you or any other member of the modding community, so if you don't like it too bad.
That is true. But I agree with both sides of the argument.

Ya, his post did seem a little like "Look what i got ahahha!!!!". But then again..he did make them. I'm just saying he could of kept it to himself
Posted: Tue Jan 03, 2006 7:36 am
by Talin64
Shalted
Your BSP conversions have at least these two problems.
1. you can't update collision
2. parts of your injected mesh keep appearing and disappering.
Posted: Tue Jan 03, 2006 5:02 pm
by Chem
man... I would have really liked a linux modding program.... i use linux and i hate having to switch to windows to mod....
Posted: Tue Jan 03, 2006 7:47 pm
by Fantom13
Most BSP edits have dissipearing and Reappearing area's. Why, I dont know, but it happens to me also.
Posted: Tue Jan 03, 2006 9:23 pm
by superaison
Talin64 wrote:Shalted
Your BSP conversions have at least these two problems.
1. you can't update collision
2. parts of your injected mesh keep appearing and disappering.
Ouch.
Posted: Tue Jan 03, 2006 10:17 pm
by TheTyckoMan
Shalted wrote:All of my applications work fine, except for that one, and it's still a WIP. And if you want me to shut up about my applications, fine. Then all the people who ever wanted to mod on a Mac, or on Linux can thank you for not being able to. I am officially not going to release any more large cross-platform modding tools.(Although I've only ever released one...)
Shalted wrote:
I am never releasing Incompetence V2 or Halogen OSX to the public.
All you Mac And linux Modders can thank xxANTMANxx for being an ****.
Even though I don't use Linux for my computer (I do have it as my fileserver....) I like to see Linux apps come out, so please don't punish everybody because of one person.....
That said...it is a really really immature and an idiotic act to stop releasing something that lots of people would like to have, just because one person made you mad.......still.....it's your right....and an
ok(but very rude) thing to do.....
I don't like it when people don't release programs, but I usually don't think ill of them because of it......
Posted: Wed Jan 04, 2006 9:35 am
by modder4321
shalted its easy for a conversion as long as the bsp raw data is smaller then the one ur injecting into. also so is injecting a new model.