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Changing color of sticky grenades?

Posted: Sun Dec 25, 2005 7:51 am
by Ac3 0f 5pade5
Is there any way to change the color of sticky grenades? My friend thinks they would look really cool as red or green :shock: . Thanks for any help ahead of time.


-Ac3

Posted: Sun Dec 25, 2005 8:48 am
by D4rk_ag3n7
well you could change the color of the plasma grenade bitmap and its shaders i guess.extract the textures from the map i wanna hav colored plasma nades on an open it in dothalo next open the bitmaps section and find the plasma grenade bitmap.extract it an open it in photoshop and editit it till your hearts content the save it as a dds an inject it back to the map.and der u go,colored plasma grenades :shock: :D

Posted: Mon Dec 26, 2005 9:33 am
by Chipzz
go into model's and then find the plasma grenades
then in dependencys u can switch it from there, you make it look like a fusion core (using the same colors)
ect.
you can also do weapons the same way

Posted: Mon Dec 26, 2005 12:42 pm
by Ac3 0f 5pade5
How do I extract the bitmaps in dotHalo?

Edit: Nevermind, I found it. Anyone know what Bitmap I need to edit to make them green? The bitmaps are really weird looking, I can't tell which one I need to change.

Posted: Sat Feb 04, 2006 2:57 pm
by Ac3 0f 5pade5
Sorry this is a really long time from me posting the first time, but I would really like some help.

Posted: Sat Feb 04, 2006 3:18 pm
by VoYdE
if you edit the bitmaps it will make the plasma nade green not the fuzz around it (i have done it before you need to edit shaders

Posted: Sat Feb 04, 2006 4:43 pm
by Ac3 0f 5pade5
Can you go into a little more detail? I'm a noob at this stuff :oops:

Posted: Sat Feb 04, 2006 5:07 pm
by dos mes
Go to the hlmt tag and click on an object. Then you need to go to the dependencies and it should list the shaders. Just swap them how you please.

Posted: Sat Feb 04, 2006 5:14 pm
by Ac3 0f 5pade5
Okay, I'm in Insolence, I went to [hlmt] objects\weapons\grenades\plasma_grenade\plasma_grenade, and I can't view any dependencies 0_0

Posted: Sat Feb 04, 2006 5:25 pm
by sundriedprawn
use dothalo :) :)

Posted: Sat Feb 04, 2006 5:29 pm
by dos mes
yea dont use insolence for dependencies and such use either dothalo or ADI

Posted: Sat Feb 04, 2006 5:30 pm
by Ac3 0f 5pade5
lol, I just tried in DotHalo, I can't see the shaders in the [hlmt] tag in there either.. >_<

EDIT: I opened in ADI, I see the [shad] things in the [hlmt] tag, but it says "Nulled Out"... What do I do?

Posted: Sat Feb 04, 2006 6:18 pm
by Ac3 0f 5pade5
Anyone?

Posted: Sat Feb 04, 2006 6:30 pm
by dos mes
for the grenades you need to go to the proj tag and edit the effects. and please dont double post.

Posted: Sat Feb 04, 2006 6:38 pm
by Ac3 0f 5pade5
Sorry for double post.


What effects am I supposed to change though, I don't understand.

Posted: Sat Feb 04, 2006 6:41 pm
by dos mes
just mess around with the effects to get the one that you like best im thinking that the glow would be the detonation start and the detonation effects.

Posted: Sat Feb 04, 2006 6:43 pm
by Ac3 0f 5pade5
How I'm supposed to edit them and stuff is what I don't get.

Posted: Sat Feb 04, 2006 6:49 pm
by dos mes
O ok. Click the effect in the dependencies box then go to the dropdown box which should now say the effects name and change it to waht you want and save the changes

Posted: Sat Feb 04, 2006 6:52 pm
by Ac3 0f 5pade5
*cries*

I don't know what to change it to. :(

Posted: Sat Feb 04, 2006 7:36 pm
by dos mes
if you want it to be like green or something then you should try to use the luminous glow of the teleporter or something.