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Importing a sky from a campaign map to a new map?

Posted: Fri Dec 23, 2005 10:44 am
by Sly Dude
Hi, I am making a christmas mod as most of you guys are i'm sure, and I am a little dissapointed by the fact that I can't put weather on the map that i'm doing but I know that if I can change the sky to the one I want it will still be really cool (I wanna know if I can change the colors of it too? doesn't really matter its already orange...)
Anyway, The straight question is: How do I get the 04b_Floodlab's Sky into Gemini?
I tried DotHalo but it keeps saying that the skys are different sizes, what do I do?
Thanks!
- Sly :!:

Posted: Fri Dec 23, 2005 11:52 am
by lxNicktardxl
You need to use insolence to import and "drag and drop" things from one map to another. There is a tutorial around here somewhere, try the search button. :D

Posted: Fri Dec 23, 2005 12:16 pm
by Sly Dude
Ya I can't open the new maps in insolence dumbass.
- Sly :!:

Posted: Fri Dec 23, 2005 12:35 pm
by WaywornMmmmm
That sucks for you, but when you figure that out follow what the guy said, then open gemini in dothalo go to sky or senario(forget which) and click on the old sky. Then in dependencies click on that one and change it to the new one. Sorry that this isnt that detailed

Posted: Sat Dec 24, 2005 1:48 am
by hellknight
just save the meta of the sky u want from it map and then inject that meta into gemini....If that doesnt work use dothalo to recursive extract the sky then use adi to add each meta it saved into the map then all u have to do is compare gemini to floodlab and link all the skies reflexives as they are in floodlab.map