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vehicle coordinates in insolence: wrong?

Posted: Mon Nov 28, 2005 1:10 pm
by danz0r
so, in the scnr tag in headlong i was looking under the 'vehicle placement' tag. obviously, i guessed this is where vehicles were placed in the map.
now, there were only 6 options in the drop down menu, and i assume there are more than 6 different vehicles on the map (2x spectres, warthogs etc).
still, i investigated and used glitchy's coordinate finder.

i entered a couple of coordinates into the finder and they are nowhere near any vehicle spawns. i thought they might have been turrets, but again, they were placed way off.

also, i edited the x, y and z coordinates of all the items im the list, and not one vehicle was in a different position.

now, either i entered the coordinates incorrectly, or insolence is displaying them incorrectly. which one is it?

Posted: Mon Nov 28, 2005 5:00 pm
by shade45
its probably the cord finder giving u bad co-ords, becouse insolence is reading them straight from the map file so they should be right

Posted: Mon Nov 28, 2005 11:56 pm
by danz0r
thats what i said. i took the coordinates from insolence and put them into the coordinate finder, and they were waaaaaay off.

whatever

Posted: Tue Nov 29, 2005 1:28 pm
by nifebender
well if the cord finder is wrong then it would be way off.

Posted: Thu Dec 01, 2005 11:43 am
by Spammy
Vehicles in MP don't spawn through the vehicle placement of the scnr tag. They spawn through the collections(netgame equipment) part. Otherwise they would never respawn once destroyed.