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randomizer?

Posted: Sat Nov 12, 2005 1:27 pm
by mr pants
well i was just look at all the programs in the all in one moddingpack and i saw "randomizer" in the speicle editers section so i try to use it. i check all the little boxs the i click randomize and it says how mow many changes where made. then i open dot halo and it says there were no changes made what is wrong?

Posted: Sat Nov 12, 2005 1:32 pm
by Fantom13
Are you trying to make a PPF of the level or something?

Posted: Sat Nov 12, 2005 1:39 pm
by mr pants
no im just trying to get randomizer working

Posted: Sat Nov 12, 2005 1:43 pm
by Fantom13
Open Randomizer, Open map, check the boxes you want, hit Randomize!, close the map, resign it.

Posted: Sat Nov 12, 2005 2:01 pm
by mr pants
i did but then i check dothalo and it says three have been no changes

Posted: Sat Nov 12, 2005 2:32 pm
by Fantom13
Why are you checking dothalo?

Posted: Sat Nov 12, 2005 2:50 pm
by mr pants
to see what was changed...duh

Posted: Sat Nov 12, 2005 4:36 pm
by Fantom13
But where are you getting the "0 changes found" from, unless your making a ppf, which you said above you wernt. Trust me things changed, go look in the Proj of the weapons, or the Effe's of them. (whatever you checked in the boxes), or how about testing the map! :o

Posted: Sat Nov 12, 2005 6:31 pm
by tjc2k4
The radnomizer makes "even" changes, so that the checksum doesn't change so it doesn't have to be resigned.. maybe that's what's messing up dothalo if it compares checksums first to see if there are any differences or something. It does indeed randomize things though.