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Rotating items in the BSP viewer of Darkmatter

Posted: Tue Nov 08, 2005 2:38 pm
by lxNicktardxl
I put a pelican in my beaver creek and set it above the level. I made it a projectile so it flys across the sky, but when i rotate it and stuff, it only flys one way (the wrong way). When I rotate it to the right way and save it, it never saves correctly because it still flys in the same way

Posted: Tue Nov 08, 2005 2:40 pm
by shade45
use the I,J,K,L keys

Posted: Tue Nov 08, 2005 2:43 pm
by lxNicktardxl
Not the camera, the item. I use the home end and insert keys but that dosnt work, it goes right back to normal when i save it.

Posted: Tue Nov 08, 2005 5:54 pm
by jamesr66a
for some reason darkmatter doesn't save yaw right for some reason.

try doing it manually

Posted: Tue Nov 08, 2005 6:00 pm
by lxNicktardxl
How do you do it manually?

Posted: Tue Nov 08, 2005 6:01 pm
by jamesr66a
with the scnr meta editor in darkmatter or adi or dothalo

Posted: Tue Nov 08, 2005 6:12 pm
by lxNicktardxl
I only found it in Darkmatter, but How do you use it that thing????? I found the itmc of the what i need but when i click it the x y z and the yaw and the rest of the things dont change.