Rotating items in the BSP viewer of Darkmatter

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
Post Reply
lxNicktardxl





Posts: 995
Joined: Mon Sep 26, 2005 5:41 pm
Location: I get around...

Rotating items in the BSP viewer of Darkmatter

Post by lxNicktardxl »

I put a pelican in my beaver creek and set it above the level. I made it a projectile so it flys across the sky, but when i rotate it and stuff, it only flys one way (the wrong way). When I rotate it to the right way and save it, it never saves correctly because it still flys in the same way
Signature exceeded 75KB.
User avatar
shade45




Translator Artisan Enthraller Logistician
Stylist Wave Firestorm New Age

Posts: 2270
Joined: Fri Apr 01, 2005 1:04 pm

Post by shade45 »

use the I,J,K,L keys
lxNicktardxl





Posts: 995
Joined: Mon Sep 26, 2005 5:41 pm
Location: I get around...

Post by lxNicktardxl »

Not the camera, the item. I use the home end and insert keys but that dosnt work, it goes right back to normal when i save it.
Signature exceeded 75KB.
jamesr66a




Miner

Posts: 250
Joined: Sat Jul 30, 2005 9:17 am

Post by jamesr66a »

for some reason darkmatter doesn't save yaw right for some reason.

try doing it manually
lxNicktardxl





Posts: 995
Joined: Mon Sep 26, 2005 5:41 pm
Location: I get around...

Post by lxNicktardxl »

How do you do it manually?
Signature exceeded 75KB.
jamesr66a




Miner

Posts: 250
Joined: Sat Jul 30, 2005 9:17 am

Post by jamesr66a »

with the scnr meta editor in darkmatter or adi or dothalo
lxNicktardxl





Posts: 995
Joined: Mon Sep 26, 2005 5:41 pm
Location: I get around...

Post by lxNicktardxl »

I only found it in Darkmatter, but How do you use it that thing????? I found the itmc of the what i need but when i click it the x y z and the yaw and the rest of the things dont change.
Signature exceeded 75KB.
Post Reply