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BSP viewer in Darkmatter
Posted: Sun Nov 06, 2005 9:37 am
by lxNicktardxl
Where do i find it and how do i use it??? Thx

Posted: Sun Nov 06, 2005 10:03 am
by Doom
Posted: Sun Nov 06, 2005 10:17 am
by lxNicktardxl
No help, everything they talk about is model injection using darkmatter.
Posted: Sun Nov 06, 2005 2:45 pm
by scubakobe
When you click the sbsp tag it should have a little progress bar in the bottom, then give it a minute and it will show up. Then it will be black. Hold X to zoom out and get a view of the map.
Posted: Sun Nov 06, 2005 2:51 pm
by lxNicktardxl
Yea, I got it working but i want to know something. When i move stuff around the level, does it matter if it is below ground? If so how do i move things up?
Posted: Sun Nov 06, 2005 3:18 pm
by scubakobe
ok,
Page Up=Down
Page Down= Up
Hahah backwards huh?
Well try that ok?
Posted: Sun Nov 06, 2005 3:57 pm
by Fantom13
Isnt the BSP editor not really accurate for the rotation of the objects though, for things like placing Gates or Doors.etc?
Posted: Tue Nov 08, 2005 2:39 pm
by tex mex matt
iDk... the program has a lot of flaws.... wait for Prometheus
Posted: Tue Nov 08, 2005 4:12 pm
by straykiller
Fantom13 wrote:Isnt the BSP editor not really accurate for the rotation of the objects though, for things like placing Gates or Doors.etc?
everything i rotate in darkmatter bsp viewer has come out exactly how i rotated it, i like using it to find spawpoints for stuff i added into the map but it somtimes messes up spawnpoints of other items.

Posted: Tue Nov 08, 2005 4:14 pm
by lxNicktardxl
Go look at the topic above with the rotation topic Please!!!