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BSP viewer in Darkmatter

Posted: Sun Nov 06, 2005 9:37 am
by lxNicktardxl
Where do i find it and how do i use it??? Thx :D

Posted: Sun Nov 06, 2005 10:03 am
by Doom

Posted: Sun Nov 06, 2005 10:17 am
by lxNicktardxl
No help, everything they talk about is model injection using darkmatter.

Posted: Sun Nov 06, 2005 2:45 pm
by scubakobe
When you click the sbsp tag it should have a little progress bar in the bottom, then give it a minute and it will show up. Then it will be black. Hold X to zoom out and get a view of the map.

Posted: Sun Nov 06, 2005 2:51 pm
by lxNicktardxl
Yea, I got it working but i want to know something. When i move stuff around the level, does it matter if it is below ground? If so how do i move things up?

Posted: Sun Nov 06, 2005 3:18 pm
by scubakobe
ok,

Page Up=Down
Page Down= Up

Hahah backwards huh?
Well try that ok?

Posted: Sun Nov 06, 2005 3:57 pm
by Fantom13
Isnt the BSP editor not really accurate for the rotation of the objects though, for things like placing Gates or Doors.etc?

Posted: Tue Nov 08, 2005 2:39 pm
by tex mex matt
iDk... the program has a lot of flaws.... wait for Prometheus

Posted: Tue Nov 08, 2005 4:12 pm
by straykiller
Fantom13 wrote:Isnt the BSP editor not really accurate for the rotation of the objects though, for things like placing Gates or Doors.etc?
everything i rotate in darkmatter bsp viewer has come out exactly how i rotated it, i like using it to find spawpoints for stuff i added into the map but it somtimes messes up spawnpoints of other items. :evil:

Posted: Tue Nov 08, 2005 4:14 pm
by lxNicktardxl
Go look at the topic above with the rotation topic Please!!!