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adding pics to the main menu

Posted: Thu Oct 27, 2005 6:43 pm
by snippy
ok how is it done lol i have no clue how to add a pic to the main menu with a new lvl that you putting in there

Posted: Thu Oct 27, 2005 6:45 pm
by scubakobe
ok how is it done lol i have no clue how to add a pic to the main menu with a new lvl that you putting in there
Ok, how is it done? I have no clue how to add a pic to the main menu with a new level that you put in there.

Posted: Thu Oct 27, 2005 7:03 pm
by snippy
ok i will be more percise

the pic that shows up when you scroll over a map on your xbox

when ever you put in a new level how do you get the pic that you want to show up so when ever you scroll over it?

Posted: Fri Oct 28, 2005 12:32 am
by Danhrule
Open the mainmenu.map in DotHalo, go into the Bitmap tag then find the map slot you added the new map to. Inject a .dds file of your new map. :D

Posted: Fri Oct 28, 2005 8:48 am
by snippy
thank you dan lol i wish ant would of asked you about this instead of me lol i cant even add a map to the main menu with out it failing to load let alone add my own pics

Posted: Fri Oct 28, 2005 1:30 pm
by d34thr3c0n
is it just me or are the pics for 11-12 and 13-49 somehow linked... i change 12 and it changes 11. i change 13 and it changes all of 13-49.

is there a way around this or am i stuck? i tried updating the pic in the map but it shows the one in MainMenu.

Posted: Fri Oct 28, 2005 2:43 pm
by scubakobe
I would try finding the pic, for whatever map you want, in dothalo then use a bitmap internalizer to internalize it and change it to whatever you want.....ok dont call me dumb

Posted: Sat Oct 29, 2005 5:36 am
by d34thr3c0n
they are already internal... they just seem to be dependant on eachother. and i have looked at the dependancies and they arent listed.

Posted: Sat Oct 29, 2005 7:35 am
by VoYdE
NO NO NO the map photo is in the map you made, so when under bitmaps of lets say zanzibar the is one with the same name like"/scernios/zanzibar/zanzibar" that is the photo you need to change but its in a different format not .dds you have to find something to get that format right

Posted: Sun Oct 30, 2005 2:59 pm
by d34thr3c0n
A8R8B8G8 is the format and if you have the nVidia DDS plugin for PhotoShop you can save in A8R8B8G8(8bit alpha,8bit red,8bit blue,8bit green). i changed the file for beavercreek in the mainmenu.map and it changed it. i also changed the 13-49 image but they wont change independantly.