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XYZ

Posted: Sun Oct 16, 2005 12:28 pm
by madalive8
How would i go about changing xyz coordinates for a projectile?

Posted: Sun Oct 16, 2005 12:53 pm
by VoYdE
open the projectile tag (or the weapons tag) not to sure and change them, you can use a X,Y Finder To figure out where you want it to spawn from, Z is how high it falls or spawns from

Posted: Sun Oct 16, 2005 1:12 pm
by madalive8
i have xy finders but i need to find out how to change them

Posted: Sun Oct 16, 2005 1:30 pm
by VoYdE
for what like a bullet?
an object?
a person?

Posted: Sun Oct 16, 2005 1:45 pm
by madalive8
heres what im doing:
smg projectile is now a rock (meteor) when you shoot the smg it (meteor) will fall out of the sky.
heres what i need help with:
changing the X,y,z coordinates for the projectile when it comes out of the smg.

Posted: Sun Oct 16, 2005 1:54 pm
by VoYdE
where do you want it to come from?

(also how do you make metors fall from the sky and blowup on impact) i could never figure that out

Posted: Sun Oct 16, 2005 2:09 pm
by madalive8
i have coordinates on where it should come from, i just need to know how to edit them

Posted: Mon Oct 17, 2005 2:15 am
by -[Optimise]-
goto the weap tag of the smg in dothalo or whateva in tag editor scroll down select proj "0" and scroll down 'til you see

X Spawn Cord:
Y Spawn Cord:
Z Spawn Cord:

just put your cords in there

Posted: Mon Oct 17, 2005 11:10 am
by madalive8
i dont have xyz spawn cord on dot halo.. perhaps theres a plugin somehwere?

Posted: Wed Oct 19, 2005 1:30 am
by -[Optimise]-
on the files forum search halo 2 downloads for weap plugin