Dark Matter SBSP and Mode help
Dark Matter SBSP and Mode help
First of all, When I click on any model in the Mode tag, the viewer comes up, but its all black, Could it have anything to do with the custom moontexture.bmp I made because it was looking for one?
Second, When I click SBSP, it waits a little, like its reading something, and then it just stops, and No viewer/editor comes up. I have a decent gfx card, so I dont think thats the problem.
Second, When I click SBSP, it waits a little, like its reading something, and then it just stops, and No viewer/editor comes up. I have a decent gfx card, so I dont think thats the problem.
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I was talking to a 1337 or supposedly 1337 moddzor and he said it's possible to take the collision or maybe it was the bsp and edit it in 3ds max BUT it was invisible and you needed to have the model opened to kinda see the invisible shit to edit it? is this tru? Is it possible to attach the model and collision in 3ds or milkshape or a 3d model prog?
It has a Sbsp viewer?shade45 wrote:yes there are hes talking about dark matterSpammy wrote:There aren't any public Sbsp viewers. You can edit some things by swapping dependencies in the Sbsp tag.
Last edited by Spammy on Tue Oct 04, 2005 5:49 am, edited 1 time in total.
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Was this guy 1337 or just Leet because in my mind there is a big difference?Juniorman030790 wrote:I was talking to a 1337 or supposedly 1337 moddzor and he said it's possible to take the collision or maybe it was the bsp and edit it in 3ds max BUT it was invisible and you needed to have the model opened to kinda see the invisible **** to edit it? is this tru? Is it possible to attach the model and collision in 3ds or milkshape or a 3d model prog?
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