Dark Matter SBSP and Mode help

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Fantom13





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Dark Matter SBSP and Mode help

Post by Fantom13 »

First of all, When I click on any model in the Mode tag, the viewer comes up, but its all black, Could it have anything to do with the custom moontexture.bmp I made because it was looking for one?

Second, When I click SBSP, it waits a little, like its reading something, and then it just stops, and No viewer/editor comes up. I have a decent gfx card, so I dont think thats the problem.
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Post by Spammy »

There aren't any public Sbsp viewers. You can edit some things by swapping dependencies in the Sbsp tag.
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Post by shade45 »

Spammy wrote:There aren't any public Sbsp viewers. You can edit some things by swapping dependencies in the Sbsp tag.
yes there are hes talking about dark matter
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Post by xbox7887 »

just zoom out or keep rotating until you see it....
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Post by Juniorman030790 »

I was talking to a 1337 or supposedly 1337 moddzor and he said it's possible to take the collision or maybe it was the bsp and edit it in 3ds max BUT it was invisible and you needed to have the model opened to kinda see the invisible shit to edit it? is this tru? Is it possible to attach the model and collision in 3ds or milkshape or a 3d model prog?
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Post by Fantom13 »

Ok i got the model thing working, but the SBSP viewer is still not working, I have two seperate Dark matters, one doesnt work for both (model and sbsp), and gives me a Direct X cannot be initialized error for sbsp

the other one works for models but when i click sbsp nothing shows up.
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Post by nateh90 »

make sure you have DirectX 9.0C installed
- Nate
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Post by Spammy »

shade45 wrote:
Spammy wrote:There aren't any public Sbsp viewers. You can edit some things by swapping dependencies in the Sbsp tag.
yes there are hes talking about dark matter
It has a Sbsp viewer?
Last edited by Spammy on Tue Oct 04, 2005 5:49 am, edited 1 time in total.
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Post by hellknight »

Spammy maybe it cant view them for u but i USE DARK MATTER to view SBSPs and it does work dude
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Post by Spammy »

Wow....I gotta check that out....

*Feels stupid*.
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Post by Talin64 »

Juniorman030790 wrote:I was talking to a 1337 or supposedly 1337 moddzor and he said it's possible to take the collision or maybe it was the bsp and edit it in 3ds max BUT it was invisible and you needed to have the model opened to kinda see the invisible **** to edit it? is this tru? Is it possible to attach the model and collision in 3ds or milkshape or a 3d model prog?
Was this guy 1337 or just Leet because in my mind there is a big difference?
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Post by xbox7887 »

it was me... :D :) :o :sad: :cry: :roll:
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Post by Juniorman030790 »

he was like "le3t"
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