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Meteor Storm / Air Strike?
Posted: Sat Oct 01, 2005 1:58 pm
by Omni 7776
Hey guys, How do I make a meteor storm? So when you shoot a rcoket launcher, a bunch of rockets fall from the sky.
Posted: Sat Oct 01, 2005 2:52 pm
by jamesr66a
Chenge bullets per shot to like 10 or something and change the projectile Z spawn coordinate to something from 40 to 100.
Posted: Sat Oct 01, 2005 5:53 pm
by VoYdE
that doesnt answer the meteor question
Posted: Sat Oct 01, 2005 6:05 pm
by xbox7887
spawn "items" from the sky
Posted: Sat Oct 01, 2005 6:39 pm
by Arbiter Elite
hwo would u do tat?
Posted: Sun Oct 02, 2005 10:44 am
by Fantom13
Import an item, or use a rock or something, then change the hlmt from the rocket to a rock maybe?
Posted: Sun Oct 02, 2005 12:05 pm
by lcapitan
Fantom13: Nope, not at all.
Convert a Projectile to an itmc, add chunk to collections, use blue gorilla to link it up, change the spawn point and orientation to shoot from sky to ground (use sword orientation, then make either pitch, yaw or roll it reciprical, I can't remember which one it is) set interval between spawns, and floating = false. You can do that a bunch of times to get a 'shower'.
That's how I used to do it.
Posted: Sun Oct 02, 2005 12:08 pm
by Arbiter Elite
????????
Posted: Sun Oct 02, 2005 5:14 pm
by Omni 7776
I'm using DotHalo for this, can you tell me EXACTLY what to do?
Posted: Sun Oct 02, 2005 7:05 pm
by Fantom13
Lol im confused too.
Posted: Sun Oct 02, 2005 7:11 pm
by lcapitan
You need more than DotHalo for this.
-Insolence
-DotHalo
-ADI 2.0
-Coord finder (xapian/darkmatter/whatever)
hit me up on aim for a step by step.