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chain spawning
Posted: Sat Oct 01, 2005 10:37 am
by arbysman
how do i change spawn like using a gernade or something
Posted: Sat Oct 01, 2005 1:09 pm
by halvorsen
open headlong...
gow to [proj] objects\weapons\grenade\frag_grenade\frag_grenade
open dependency`s
change to two [effe] effects\impact\explosion_small\frag_grenade\airborne_detonation
to [effe] effects\objects\gear\covenant\battery\battery_explosion
go to [effe] effects\objects\gear\covenant\battery\battery_explosion
open dependency`s
change all the [bloc]
objects\gear\covenant\military\battery\battery_fragment01\battery_fragment01
objects\gear\covenant\military\battery\battery_fragment02\battery_fragment02
objects\gear\covenant\military\battery\battery_fragment03\battery_fragment03
to [proj] objects\weapons\grenade\plasma_grenade\plasma_grenade
Posted: Sat Oct 01, 2005 3:26 pm
by Fantom13
Then could you take the plasma's and make them chain back into the frags for a never ending chain?
Posted: Sat Oct 01, 2005 3:37 pm
by halvorsen
yeah i shuld work, but you that will make alot of lag over time

Posted: Sat Oct 01, 2005 3:39 pm
by Fantom13
I know lol, but imaging what that would look like....
Then again you could just set it to a Rocket after.