HALO 2 METaL GEAR SOLID 2?

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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MEEKO





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HALO 2 METaL GEAR SOLID 2?

Post by MEEKO »

Ok a few days ago i posted about making a mod with MGS now what im wondering is if its possible to somehow rip the character models from MGS2 SOL SUBSTANCE. i own the game and i was want to replace the MC and elite models w/ MGS models just wondering.
Also can you have more Than 2 character models on the same map
or can u add as many as you want IE: have some play as solid snake, Big boss and RAIDEN or is it limited to just replaceing the elite and MC models.
just asking cause i have some coll stuff in mind if these things can be done
Im new and iwant to learn if these things can be done.
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santamaycry





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Re: HALO 2 METaL GEAR SOLID 2?

Post by santamaycry »

MEEKO wrote:Ok a few days ago i posted about making a mod with MGS now what im wondering is if its possible to somehow rip the character models from MGS2 SOL SUBSTANCE. i own the game and i was want to replace the MC and elite models w/ MGS models just wondering.
Also can you have more Than 2 character models on the same map
or can u add as many as you want IE: have some play as solid snake, Big boss and RAIDEN or is it limited to just replaceing the elite and MC models.
just asking cause i have some coll stuff in mind if these things can be done
Im new and iwant to learn if these things can be done.
from what i just read, you don't know NOWHERE near enough to attempt something like this..
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shade45




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Post by shade45 »

Yes i think it is possible with darkmatter, but you'll have to learn how to extract the models from MGS
MEEKO





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Post by MEEKO »

bah thats why im reading up ive been reading alot the last few days but i still need more
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tabasco sauce





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Post by tabasco sauce »

custom bipd and vehi models is complex ill make a tut for them soon, but for now stick with weapon models, i have a good tut in the files forum to download
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Juniorman030790





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Post by Juniorman030790 »

yeh, for custom bipeds to work right i tink you might need to know how to mess with collision models
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