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Help changing the Z axis for veihcles, also for weapon proj

Posted: Thu Sep 15, 2005 4:13 am
by Doom
Well I made the yellow sports car on terminal driveable by swappin it with the hog horn and nulling everthing on the3 warthog out but the thing is it is floating 3 feet in the air. I have done some research and found that you need a need a certian veihcle plugin to change the Z axis of the veihcles. So if anyone can supply me with a plugin for that it would be greatly appreciated. I also would like to know if anyone has the plugin to change teh spawn point of a projectile when you fire a gun. This plugin would be for a airstrike. I have been searching for atleast 2 hours all over this site and google...

Thanks again to anyone for helping me find these plugins

-Doom

Posted: Thu Sep 15, 2005 6:20 am
by halvorsen

Posted: Thu Sep 15, 2005 9:01 am
by Doom
Umm... That isnt what I am looking for :? . That is like a plug to resize things. I am looking for a veih.XML, and a weap.XML. Not a model plugin.

-Doom

Posted: Thu Sep 15, 2005 9:41 am
by halvorsen
yeah i know, but that`s the only way i know to lower sports car to the ground :wink:
in [mode] objects\vehicles\civilian\uberchassis\uberchassis change:
bounding z (lov) to -0.4566316
bounding z (height) to 0.1236693
:D that shuld work
idk where the plugin to change z corinates in weapos but if you dont find it i can send it to you on aim ore msn :wink:

Posted: Thu Sep 15, 2005 12:28 pm
by Doom
YAY! I accidently ran into the 360 auto aim plug on the internet and i noticed that it has the X,Y, and Z cordinates for the weapons projectile spawn place! I havent tested the other plug that you gave me but I will edit my post to see fi it will work.

-Doom

Edit:Yay your thing worked also! Thanks a lot