System Link Compatibilty

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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hellknight




Coagulator Wordewatician 250

Posts: 433
Joined: Tue Apr 26, 2005 11:05 am

System Link Compatibilty

Post by hellknight »

Hello Guys

I really would like to make my mod system link compatible so that i may be able to play it with other beta testers to test its functionality.

I know there is way to fix the issues of injecting things into the map.

Please can someone help or at least post a link to a tut on it ive searched everywhere.

Thanx
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jamesr66a




Miner

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Joined: Sat Jul 30, 2005 9:17 am

Post by jamesr66a »

Try using Dark Matter. I heard that it doesn't break system link.
hellknight




Coagulator Wordewatician 250

Posts: 433
Joined: Tue Apr 26, 2005 11:05 am

Post by hellknight »

i need a solid lead on how to do it to a already heavily moddified map
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hyawatha15





Posts: 55
Joined: Fri Oct 01, 2004 4:30 pm
Location: Antioch IL

Post by hyawatha15 »

jamesr66a wrote:Try using Dark Matter. I heard that it doesn't break system link.
does any1 know if this is true?
hellknight




Coagulator Wordewatician 250

Posts: 433
Joined: Tue Apr 26, 2005 11:05 am

Post by hellknight »

ive been trying to inject things with it yet some of the injections i get an overflow error so i really need a basic readme to know how to exactly use it i mean theres recursive check box then save meta then theres also recursive extract so im confused on what worksbetter plz help
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XD




Coagulator Miner Pyre

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Post by XD »

It's easy. Recursively Extract what you want, then Recursively Inject it into another map. Works fine for me.
hellknight




Coagulator Wordewatician 250

Posts: 433
Joined: Tue Apr 26, 2005 11:05 am

Post by hellknight »

to inject to u select add to map or hit the recursive check box then hit inject meta
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